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    • LlamaSoftware.Chat
      • AbstractPlayerDatabase<T>
      • AreaTriggeredChannelJoiner
      • BaseNetworkManager
      • ChatSystem
      • ChatSystemConstants
      • InMemoryPlayerDatabase
      • LlamaChatSettings
      • LlamaChatSettingsProvider
      • Player_Chat
      • SQLitePlayerDatabase
    • LlamaSoftware.Chat.CustomEditors
      • ChatPanelEditor
      • ChatPopupEditor
      • ChatSystemEditor
      • LlamaChatSettingsCreator
      • Player_ChatEditor
      • SocialUIPopupEditor
      • Utilities
    • LlamaSoftware.Chat.Demo
      • ChatCommandHandler
      • CreateAccount
      • DemoGuildJoiner
      • DemoGuildLeaver
      • DummyNameGenerator
      • DynamicChatPopup
      • InMemoryPlayerLogin
      • Login
      • LoginController
      • SettingsPanel
    • LlamaSoftware.Chat.Demo.Lobby
      • LobbyController
      • LobbyLoginController
      • LobbyNetworkManager
      • LobbyPlayer
      • StressTestSender
    • LlamaSoftware.Chat.Demo.Model
      • LobbyPlayerListMessage
      • LoginMessage
      • LoginResponseMessage
      • RegisterPlayerMessage
      • RegisterUserResponseMessage
    • LlamaSoftware.Chat.Model
      • AddRemoveFriendMessage
      • BlockListMessage
      • BlockUnblockPlayerMessage
      • ChatChannel
      • ChatChannel.ChatType
      • ChatEntry
      • ChatMessage
      • FriendsListMessage
      • FriendUpdateMessage
      • Player
      • PlayerToSocialPlayerConverter
      • ServerBroadcastMessage
      • SocialPlayer
      • SubscribeToChannelsMessage
    • LlamaSoftware.Chat.UI
      • BlockedPlayer
      • ChatChannelClickHandler
      • ChatPanel
      • ChatPanel.DirectChatPlayer
      • ChatPanel.UIChatChannel
      • ChatPopup
      • ChatPopupClickHandler
      • Command
      • DynamicChatItem
      • DynamicChatItemEvent
      • Friend
      • Friend.Status
      • LinkType
      • SocialClickHandler
      • SocialUI
      • SocialUIClickHandler
      • SocialUIPopup
      • UIChatMessage
      • WordFilter

    Class CreateAccount

    Demo class to create an account in the database. More work is required to make this production-ready for your game. Specifically here you will need to do more robust validation on DoCreateAccount(). What is done here is not safe and the server handler for the account registration also needs additional validation work to be secure. In general it is good practice to validate both on the UI and on the Server. However implementing a full validation framework is not in scope of this asset and C# has many already

    Inheritance
    System.Object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    CreateAccount
    Inherited Members
    UnityEngine.MonoBehaviour.IsInvoking()
    UnityEngine.MonoBehaviour.CancelInvoke()
    UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
    UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
    UnityEngine.MonoBehaviour.CancelInvoke(System.String)
    UnityEngine.MonoBehaviour.IsInvoking(System.String)
    UnityEngine.MonoBehaviour.StartCoroutine(System.String)
    UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
    UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
    UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
    UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
    UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
    UnityEngine.MonoBehaviour.StopCoroutine(System.String)
    UnityEngine.MonoBehaviour.StopAllCoroutines()
    UnityEngine.MonoBehaviour.print(System.Object)
    UnityEngine.MonoBehaviour.useGUILayout
    UnityEngine.MonoBehaviour.runInEditMode
    UnityEngine.Behaviour.enabled
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    Namespace: LlamaSoftware.Chat.Demo
    Assembly: LlamaSoftware.Chat.Demo.dll
    Syntax
    public class CreateAccount : MonoBehaviour

    Fields

    CreateAccountPanel

    Declaration
    [SerializeField]
    protected Animator CreateAccountPanel
    Field Value
    Type Description
    UnityEngine.Animator

    EmailAddressInput

    Declaration
    [SerializeField]
    protected TMP_InputField EmailAddressInput
    Field Value
    Type Description
    TMPro.TMP_InputField

    ErrorText

    Declaration
    [SerializeField]
    protected TextMeshProUGUI ErrorText
    Field Value
    Type Description
    TMPro.TextMeshProUGUI

    LoadingSpinner

    Declaration
    [SerializeField]
    protected CanvasGroup LoadingSpinner
    Field Value
    Type Description
    UnityEngine.CanvasGroup

    LoginPanel

    Declaration
    [SerializeField]
    protected Animator LoginPanel
    Field Value
    Type Description
    UnityEngine.Animator

    PasswordInput

    Declaration
    [SerializeField]
    protected TMP_InputField PasswordInput
    Field Value
    Type Description
    TMPro.TMP_InputField

    UsernameInput

    Declaration
    [SerializeField]
    protected TMP_InputField UsernameInput
    Field Value
    Type Description
    TMPro.TMP_InputField

    Methods

    DoCreateAccount()

    Performs extremely basic validation on the account input parameters and creates an account. Please do more validation on this...DO NOT use it as is. It is not production-ready.

    Declaration
    public virtual void DoCreateAccount()

    GoBackToLogin()

    Fades out the Create Account form and Fades in the Login form.

    Declaration
    public virtual void GoBackToLogin()

    ShowError(String)

    Shows the provided error message. Pass empty string to clear the error.

    Declaration
    public virtual void ShowError(string errorMessage)
    Parameters
    Type Name Description
    System.String errorMessage

    Error message to display

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