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    • LlamaSoftware.Chat
      • AbstractPlayerDatabase<T>
      • AreaTriggeredChannelJoiner
      • BaseNetworkManager
      • ChatSystem
      • ChatSystemConstants
      • InMemoryPlayerDatabase
      • LlamaChatSettings
      • LlamaChatSettingsProvider
      • Player_Chat
      • SQLitePlayerDatabase
    • LlamaSoftware.Chat.CustomEditors
      • ChatPanelEditor
      • ChatPopupEditor
      • ChatSystemEditor
      • LlamaChatSettingsCreator
      • Player_ChatEditor
      • SocialUIPopupEditor
      • Utilities
    • LlamaSoftware.Chat.Demo
      • ChatCommandHandler
      • CreateAccount
      • DemoGuildJoiner
      • DemoGuildLeaver
      • DummyNameGenerator
      • DynamicChatPopup
      • InMemoryPlayerLogin
      • Login
      • LoginController
      • SettingsPanel
    • LlamaSoftware.Chat.Demo.Lobby
      • LobbyController
      • LobbyLoginController
      • LobbyNetworkManager
      • LobbyPlayer
      • StressTestSender
    • LlamaSoftware.Chat.Demo.Model
      • LobbyPlayerListMessage
      • LoginMessage
      • LoginResponseMessage
      • RegisterPlayerMessage
      • RegisterUserResponseMessage
    • LlamaSoftware.Chat.Model
      • AddRemoveFriendMessage
      • BlockListMessage
      • BlockUnblockPlayerMessage
      • ChatChannel
      • ChatChannel.ChatType
      • ChatEntry
      • ChatMessage
      • FriendsListMessage
      • FriendUpdateMessage
      • Player
      • PlayerToSocialPlayerConverter
      • ServerBroadcastMessage
      • SocialPlayer
      • SubscribeToChannelsMessage
    • LlamaSoftware.Chat.UI
      • BlockedPlayer
      • ChatChannelClickHandler
      • ChatPanel
      • ChatPanel.DirectChatPlayer
      • ChatPanel.UIChatChannel
      • ChatPopup
      • ChatPopupClickHandler
      • Command
      • DynamicChatItem
      • DynamicChatItemEvent
      • Friend
      • Friend.Status
      • LinkType
      • SocialClickHandler
      • SocialUI
      • SocialUIClickHandler
      • SocialUIPopup
      • UIChatMessage
      • WordFilter

    Class ChatSystemConstants

    Container class for constants used throughout Llama Chat.

    Inheritance
    System.Object
    ChatSystemConstants
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: LlamaSoftware.Chat
    Assembly: LlamaSoftware.Chat.dll
    Syntax
    public class ChatSystemConstants

    Fields

    ADD_FRIEND

    Click ID for handling add friend click events in .

    Declaration
    public const string ADD_FRIEND = "AddFriend"
    Field Value
    Type Description
    System.String

    BLOCK_PLAYER

    Click ID for handling block player click events in .

    Declaration
    public const string BLOCK_PLAYER = "BlockPlayer"
    Field Value
    Type Description
    System.String

    CHANNEL_NAME

    TMPro.TMP_LinkInfo.linkID for channel names in chat messages. See: HandleOnPointerClick(PointerEventData) for usages.

    Declaration
    public const string CHANNEL_NAME = "ChannelName"
    Field Value
    Type Description
    System.String

    CLIENT_BLOCKED_LIST

    The the Server will notify Clients of who is on their block list, and Clients will add/remove blocked players via this channel.

    Declaration
    public const short CLIENT_BLOCKED_LIST = 7651
    Field Value
    Type Description
    System.Int16

    CLIENT_FRIENDS_LIST

    The the Server will notify Clients of who their friends are, and Clients will add/remove friends via this channel.

    Declaration
    public const short CLIENT_FRIENDS_LIST = 7650
    Field Value
    Type Description
    System.Int16

    CLIENT_FRIENDS_UPDATED

    The the Server will notify Clients of their friends' status changes.

    Declaration
    public const short CLIENT_FRIENDS_UPDATED = 7649
    Field Value
    Type Description
    System.Int16

    CLIENT_RECIEVE_CHAT_MESSAGE_CHANNEL

    The the Server will notify Clients that a channel they're subscribed to has recived a message, and they should render that.

    Declaration
    public const short CLIENT_RECIEVE_CHAT_MESSAGE_CHANNEL = 7647
    Field Value
    Type Description
    System.Int16

    CLIENT_SEND_CHAT_MESSAGE_CHANNEL

    The Clients will send chat messages on to the server.

    Declaration
    public const short CLIENT_SEND_CHAT_MESSAGE_CHANNEL = 764
    Field Value
    Type Description
    System.Int16

    CLIENT_SUBSCRIBE_TO_CHANNELS

    The Clients will un/subscribe to new channels on.

    Declaration
    public const short CLIENT_SUBSCRIBE_TO_CHANNELS = 765
    Field Value
    Type Description
    System.Int16

    CLIENT_SUBSCRIBE_TO_CHANNELS_SUCCESS

    The the Server will notify Clients that they have successfully subscribed/unsubscribed to their channel(s).

    Declaration
    public const short CLIENT_SUBSCRIBE_TO_CHANNELS_SUCCESS = 7648
    Field Value
    Type Description
    System.Int16

    FADE_IN

    Animation Trigger to fade in. Use UnityEngine.Animator.SetTrigger(System.String).

    Declaration
    public const string FADE_IN = "FadeIn"
    Field Value
    Type Description
    System.String

    FADE_OUT

    Animation Trigger to fade out. Use UnityEngine.Animator.SetTrigger(System.String).

    Declaration
    public const string FADE_OUT = "FadeOut"
    Field Value
    Type Description
    System.String

    HOVER_IN

    Animation Trigger to hover in. Use UnityEngine.Animator.SetTrigger(System.String).

    Declaration
    public const string HOVER_IN = "HoverIn"
    Field Value
    Type Description
    System.String

    HOVER_OUT

    Animation Trigger to hover out. Use UnityEngine.Animator.SetTrigger(System.String).

    Declaration
    public const string HOVER_OUT = "HoverOut"
    Field Value
    Type Description
    System.String

    LLAMA_CHAT_SETTINGS_LOCATION

    Full path to Llama Chat Settings file within the /Assets/Resources directory

    Declaration
    public const string LLAMA_CHAT_SETTINGS_LOCATION = "Llama Software/Llama Chat/Settings"
    Field Value
    Type Description
    System.String

    MESSAGE_TEXT

    TMPro.TMP_LinkInfo.linkID for message text in chat messages. See: HandleOnPointerClick(PointerEventData) for usages.

    Declaration
    public const string MESSAGE_TEXT = "MessageText"
    Field Value
    Type Description
    System.String

    PLAYER_NAME

    TMPro.TMP_LinkInfo.linkID for player names in chat messages. See: HandleOnPointerClick(PointerEventData) for usages.

    Declaration
    public const string PLAYER_NAME = "PlayerName"
    Field Value
    Type Description
    System.String

    PRIVATE_MESSAGE

    The used for private messages.

    Declaration
    public const short PRIVATE_MESSAGE = 7646
    Field Value
    Type Description
    System.Int16

    REMOVE_BLOCKED_PLAYER

    Click ID for handling remove blocked player click events in .

    Declaration
    public const string REMOVE_BLOCKED_PLAYER = "RemoveBlockedPlayer"
    Field Value
    Type Description
    System.String

    REMOVE_FRIEND

    Click ID for handling remove friend click events in .

    Declaration
    public const string REMOVE_FRIEND = "RemoveFriend"
    Field Value
    Type Description
    System.String

    SERVER_BROADCAST_CHANNEL

    The the Server will notify Clients of Server Broadcast messages.

    Declaration
    public const short SERVER_BROADCAST_CHANNEL = 763
    Field Value
    Type Description
    System.Int16

    SUCCESS

    Used in Login process to determine if login/create account was successful. If this is not sent it is assumed to be an error.

    Declaration
    public const string SUCCESS = "SUCCESS"
    Field Value
    Type Description
    System.String

    WHISPER

    Click ID for handling whisper click events in .

    Declaration
    public const string WHISPER = "Whisper"
    Field Value
    Type Description
    System.String
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